PATHFINDER SPACECRAFT DATABASE COST: Average value of the craft on the current market. Prices for PCs can vary radically. The availability will increase the cost significantly. Up to x10 for Very Rare AVAILABILITY: How often these ships can be spotted in Spaceports Common--You see them everywhere. You know someone who owns one. Uncommon--You know friend who knows someone who has seen one. Rare--No one you know has seen one. You have seen a picture though. Finding one is a photo moment. Very Rare--Legends...stories people pass down saying they knew a great Uncle who once saw this ship. When one appears, million flock to see it. Ultra Rare--No one alive has seen it. Are they even sure it exists. Rumors mostly. A missing link in Spacecraft CLASSIFICATION: Where the ship lies in comparison to other ships. DESCRIPTION: What the ship is. MANUFACTURER: Self-Explanatory MASS: Mass for towing and storage purposes CREW: MINIMUM: Required to Pilot. PASSENGERS: Maximum additional passengers / labor / troops. FREEZE TUBES: How many freeze tubes. VELOCITY: Speed in G rating AND in parsecs / hour RANGE: Range in parsecs CARGO CAPACITY: In cubic yards and tones. DEFENSE RATING: Gurps DR rating for damage purposes. HARDPOINTS: How many Hardpoints available on the craft. ARMAMENT: Standard Armament, FIREPOWER: Firepower available from all unlimited weaponry. Missiles need to be added separately. Multiple numbers indicate multiple attacks the ship can make. COMPONENTS: Additional components including Landing Gear and Streamlining. PAYLOAD BAY: Spacecraft it carries NOTE: All Ships have a 2G stress Rating. AAF-212 Hornet: Before the Mule, there was this large, fast interceptor, that could defeat even the Shark. No one knows what it looks like or who made it. Some say it doesn't exist. COST: 1 250 000 AVAILABILITY: Very Rare CLASSIFICATION: Fighter DESCRIPTION: High Superiority Long Range Fighter MANUFACTURER: Unknown MASS: 3 000 CREW: MINIMUM: 4 PASSENGERS: 2 FREEZE TUBES: 4 VELOCITY: 3 RANGE: 450 CARGO CAPACITY: 1 DEFENSE RATING: 4 HARDPOINTS: 4 ARMAMENT: Heavy Lasers and Particle Accelerators FIREPOWERS: 220, 150 Rear attack, 50 Side attack. COMPONENTS: Landing Gear Angulan: The largest Battleship known to exist, ru-mors hold this ambiguous vessel is still in one piece. Hearsay speaks of it so large (over 30 km), armed and armored (over 1 000 weapons), that nothing could attack it. The Common-wealth feared this Authority ship (which could not dock any-where so it was outfitted with processing plants so it could get its own fuel... nowadays, there are large enough bases) would overwhelm them. A choppy rumor held that a virus was in-troduced, killing the lot of the crew, leaving the ship ready for the taking by the other side...but vanished before it would be retrieved. The official report said it was destroyed by a scrammed reactor breach when refueling near the hostile gas planet, Chaos. COST: 50 345 560 000 AVAILABILITY: Ultra Rare CLASSIFICATION: BattleShip / Carrier DESCRIPTION: Authority Flagship MANUFACTURER: TMA MASS: 20 045 000 CREW: MINIMUM: 120 PASSENGERS: 20 000 FREEZE TUBES: 15 000 VELOCITY: 1.1 RANGE: Unlimited CARGO CAPACITY: 3 500 000 DEFENSE RATING: 100 m Segments--4. Total craft--15 HARDPOINTS: 600 ARMAMENT: 100 Assault Lasers, 200 Heavy Lasers on Turrets, 16 Heavy Particle Accelerator, 100 Laserlances, 20 Medium Rocket Launchers (any payload), 11 Heavy Rocket Launchers, 70 Railcannons FIREPOWERS: Any Combination up to 500 up to 10 times per target. 100 attacks total. COMPONENTS: Manufacturing Facilities, Gravity Drives, Fuel Processing Plant (Can refuel on its own), PAYLOAD BAY: Up to 2000 craft. Banshee: ConAer's successful military freighter which resembles an oversized WW2 bomber with its wings clipped. COST: $28 319 107 AVAILABILITY: Uncommon CLASSIFICATION: Freighter / Assault DESCRIPTION: Long-Range Attack Freighter MANUFACTURER: Consolidated Aerospace MASS: 105 625 CREW: MINIMUM: 6 PASSENGERS: 2 FREEZE TUBES: 8 VELOCITY: 0.8 RANGE: 2 000 CARGO CAPACITY: 80 700 DEFENSE RATING: 3 HARDPOINTS: 10 ARMAMENT: 10 Various energy and Nuclear Weapons. 4 Medium Rocket Launchers FIREPOWERS: 160, 160, 100, 100, 250, 250 COMPONENTS: Landing Gear, Grav Pod PAYLOAD BAY: None Beetles: More current, efficient, "clean" mining craft. COST: $11 409 201 AVAILABILITY: Uncommon CLASSIFICATION: Mining DESCRIPTION: Mining Craft MANUFACTURER: R. Frost Engineering MASS: 55 500 (Not including Ore) CREW: MINIMUM: 8 PASSENGERS: 2 FREEZE TUBES: 12 VELOCITY: 0.8 RANGE: 1 000 CARGO CAPACITY: 51 000 (1 000 000 in ore) DEFENSE RATING: 1 HARDPOINTS: 0 COMPONENTS: Grav Pods. PAYLOAD BAY: None K34 Bee: The Bee is a modest little automated craft designed for Survey work. No longer made, these were pro-genitors of the Burners. Bees were very expensive to produce because the had very advanced scanning equipment, ten times more advanced than the average Burner. Even more powerful than small Trawler Nets. Burners were chosen, however, be-cause there can be built in fleets and overall cost less, but if Bees were scanning systems rather than Burners, there would be a lot less false alarms. COST: $569 214 AVAILABILITY: Uncommon CLASSIFICATION: Miscellaneous (Small) DESCRIPTION: Small Service Craft MANUFACTURER: Trans-Galactic Spacelines MASS: 45 CREW: 0 VELOCITY: 1.8 RANGE: 10 000 CARGO CAPACITY: 0 DEFENSE RATING: 1 HARDPOINTS: 0 COMPONENTS: Advanced Sensors with triple standard range. PAYLOAD BAY: 0 Behemoth: The largest Freighter still being con-structed, the Behemoth is the largest craft ever to roll off a regular assembly line. They are only built on mars, the only place with a large enough shipyard. R.F.E. controls all the facets of their construction and sale. Both TMA and Fastcore have purchased many for military transports because of their ease of installing weapons. COST: 131 185 912 AVAILABILITY: Rare CLASSIFICATION: Freighter / Terminal DESCRIPTION: High Capacity Freighter MANUFACTURER: R. Frost Engineering MASS: 584 111 CREW: MINIMUM: 32 PASSENGERS: 1000 FREEZE TUBES: 50 VELOCITY: 1.1 RANGE: 5 000 CARGO CAPACITY: 522 000 DEFENSE RATING: Every 100 m segment--1, Total Craft--8 HARDPOINTS: 15 ARMAMENT: Assorted Laser, 10 Heavy Nuclear Missile Launchers FIREPOWERS: 250, 250, 100, 100 COMPONENTS: Gravity Pods PAYLOAD BAY: 30 Various craft. Birdnest: The Birdnest is currently the only known type of Military mobile Base that can actually land. It's fifty odd spindly legs move out and land very gently on virtually any surface. The base is disk-shaped with a large communications and command cone on top. Don't get the wrong idea...it looks nothing like flying saucer, There are too many projections and the base is not that smooth. It is also very large. The cone is actually a semi-sphere with a very large communications array on top. There is also several large docking bays as well as two large vertical wing-like structures that house the enormous grav genera-tors (unique to this craft only). There are currently ten in use. Three crashed landing on planets and two more are missing. COST: $295 388 957 AVAILABILITY: Very Rare CLASSIFICATION: Territory DESCRIPTION: Low Orbit / Surface Base MANUFACTURER: Consolidated Aerospace MASS: 350 000 CREW: MINIMUM: 50 PASSENGERS: 2 000 FREEZE TUBES: 2 000 VELOCITY: 0.9 RANGE: 500 CARGO CAPACITY: 188 000 DEFENSE RATING: 100 meter Segments--2, Total Craft - 10 HARDPOINTS: 100 ARMAMENT: 70 Laserlances on Turrets, 30 Heavy Rocket Launchers FIREPOWERS: 120 up to 10 times. Missiles are operated separately. COMPONENTS: Gravity Drive, Landing Gear PAYLOAD BAY: Up to 50 craft Burners: Cheap, micro-probes built in the thousands during and after the war that are sent out in nets to scan for information on systems and areas of space. If this turns up information on a possible craft, a lead is made and sent back to the corporation that sent it out. Some firms own Burners as well as many independent groups. The Authority and Bloc now send their own out but unlike the Syndicates, are Public Domain. A burner's construction cost is less than $150 for each one. It utilizes the cheapest mineral recourses... re-courses not being used for any other machine constructed. The assembly line is very efficient. COST: $500 AVAILABILITY: Common CLASSIFICATION: Miscellaneous (Small) DESCRIPTION: Scanner Probe MANUFACTURER: Avery Astronautics MASS: 0.5 CREW: 0 VELOCITY: 4 RANGE: 15 000 CARGO CAPACITY: 0 DEFENSE RATING: 1 HARDPOINTS: 0 COMPONENTS: Advanced Scanners, double range. Calypso "Cargo Skiff" Mule Variant: Con-solidated Aerospace's long rumored Mule design, the Ca-lypso supposedly is a combination of technologies between the Outrigger and the Crab. Although small, the Cargo Skiff has the potential of being heavy competition to an in-dustry almost totally run by Badger Engineering. It comes standard with 3 Sealed Cargo Grav Pods. Specifically made additions made by ConAer cost less that standard SCGPs only work for the Cargo Skiff. These can be con-nected in sequence. A prototype model is in use with all known modifications which include 350 SCGPs that trail behind. COST: $6 500 000 AVAILABILITY: Rare CLASSIFICATION: Mule / Freighter DESCRIPTION: General Purpose Mule MANUFACTURER: ConAer MASS: 5 550 CREW: MINIMUM: 3 PASSENGERS: 15 FREEZE TUBES: 18 VELOCITY: 1.8 RANGE: 5000 CARGO CAPACITY: 50 DEFENSE RATING: 2 HARDPOINTS: 3 ARMAMENT: None Equipped. COMPONENTS: Sealed Cargo Grav Pods, Class 2 Streamlining. PAYLOAD BAY: None Cerebrums Class Destroyer: Carrying the most powerful energy weapon ever made, the NA 3000 OPA (Particle Accelerator), the CCD was a mainstream vessel 300 years ago...now, no one knows how such a massive weapon was made. --STATISTICS UNKNOWN-- SHIP NOT ON FILE COST: Unknown (Probably around $150 000 000 AVAILABILITY: Ultra Rare CLASSIFICATION: Battleship DESCRIPTION: Long Range Planet Killer MANUFACTURER: Unknown Colonial: The largest ships ever constructed with the exception of the Conestoga, these had the capability of shifting large pockets of civilization across the universe. These were often escorted by two Conestogas. These craft were the ones that expanded civilization. They planted their seeds and were recalled, where they were refitted, and sent out again. Currently, only three exist. COST: $718 909 696 AVAILABILITY: Very Rare CLASSIFICATION: Freighter DESCRIPTION: Colonizer Ship MANUFACTURER: Badger Engineering MASS: 226 267, 1 00 500 fully loaded CREW: MINIMUM: 40 PASSENGERS: 15 000 FREEZE TUBES: 10 000 VELOCITY: 0.9 RANGE: 15 000 CARGO CAPACITY: 512 277 DEFENSE RATING: Per 100 m section-1, Total-4 HARDPOINTS: 0 COMPONENTS: Grav Drive PAYLOAD BAY: 25 Service Craft. Conestoga: Super High-Capacity freighter. The largest craft moving great distances, these 25 kilometer awe- inspiring ships have the capability of moving all equipment of a colony planet to a new destination. Since the prototype built 300 years ago, they have gotten bigger and faster. There are currently six in operation. Four more were lost during the war. The prototype has not been found either. COST: $584 486 127 AVAILABILITY: Very Rare CLASSIFICATION: Freighter / Carrier DESCRIPTION: Super Freighter MANUFACTURER: Avery Astronautics MASS: 90 959 109 CREW: MINIMUM: 26 PASSENGERS: 100 FREEZE TUBES: 126 VELOCITY: 1.2 RANGE: 30 000 CARGO CAPACITY: 3 004 939 DEFENSE RATING: Per 100 m Section - 1, Total - 5 HARDPOINTS: 0 COMPONENTS: Grav Drive PAYLOAD BAY: 40 Service Craft, 18 000 Mektecks Customs Frigate: Used by every single alliance and organiza-tion, Customs Frigates are larger than Freighters and are armed. They are used to transport more important sup-plies. The Statistics are various, AVAILABILITY: Common CLASSIFICATION: Freighter DESCRIPTION: Customs Frigate MANUFACTURER: Various HARDPOINTS: Usually 1 Cutlass: A streamlined successor to the Stingray--a larger, faster, more powerful local defense interceptor which no one knows how to make anymore. COST: $1 098 725 AVAILABILITY: Uncommon CLASSIFICATION: Fighter / Assault DESCRIPTION: Local Defense Interceptor MANUFACTURER: Unknown MASS: 590 CREW: MINIMUM: 3 PASSENGERS: 2 FREEZE TUBES: 5 VELOCITY: 2.8 RANGE: 50 CARGO CAPACITY: 5 DEFENSE RATING: 2 HARDPOINTS: 5 ARMAMENT: Three Railcannons, Two Medium Missile Launchers FIREPOWERS: 180 COMPONENTS: Class 2 Streamlined, Landing Gear PAYLOAD BAY: None Dart: A cheap, mass produced, single-man craft used commonly through the spaceports around the Territory. No one really knows who built it. Everyone constructs it. COST: $10 500 AVAILABILITY: Common CLASSIFICATION: Miscellaneous (Small) DESCRIPTION: Personnel Craft MANUFACTURER: Various MASS: 5 CREW: MINIMUM: 1 PASSENGERS: 2 FREEZE TUBES: 0 VELOCITY: 1 RANGE: 0 (Planetary) CARGO CAPACITY: 1 DEFENSE RATING: 1 HARDPOINTS: 0 Deadalus: The first interstellar craft has yet to be recovered. A valuable antique...and good mineral source. It had huge inefficient Fusion drives so it has enormous tanks, many of which are said to be still full. COST: $5 448 280 AVAILABILITY: Ultra Rare CLASSIFICATION: Probe DESCRIPTION: Exploratory Pioneer Vessel MANUFACTURER: Consolidated Aerospace MASS: 8 500 CREW: 0 VELOCITY: 0.2 RANGE: 5 CARGO CAPACITY: 2 DEFENSE RATING: 1 HARDPOINTS: 0 "Demeter" Cargo Platform: This is an Avery cargo platform. It is LITERALLY a very big Mule. In fact, Avery had planned to release it as the ultimate Rigger vehicle...it is, but it is also the most expensive mule in history. The Demeter Platform does no look like a normal ship, but instead is a massive Grav Platform (a large, flat Grav Pod) with four large towers sprouting from it that in-clude the main drive, the maneuvering thrusters, and the crew quarters. Its cargo space is slightly smaller than a Cobb, but it can tow more than 20 Outriggers (unmodi-fied). The ships is also over a half a kilometer long and over 300 meters high. Only very rich Riggers (3 minimum crew with the capacity of 50 people) can afford the expen-sive craft. Most are owned and operated by Avery because the cost is a tad too steep for most Riggers. COST: $11 546 000 AVAILABILITY: Uncommon CLASSIFICATION: Freighter DESCRIPTION: Mule Cargo Platform MANUFACTURER: Avery Astronautics MASS: 110 560 CREW: MINIMUM: 6 PASSENGERS: 20 FREEZE TUBES: 26 VELOCITY: 0.9 RANGE: 5 000 CARGO CAPACITY: 60 000 DEFENSE RATING: 2 HARDPOINTS: 3 ARMAMENT: Various COMPONENTS: Grav Pods DSRV: This is the shortened term for "Deep Space Rescue Vehicle" that is a high powered vessel designed to dock with another ship for emergency procedures. It is ma-neuverable and has a generic docking collar so it will mate with Authority, Bloc, just about anybody's craft. These things are everywhere in the Territory. It can be anywhere in less than 72 hours. COST: $2 500 500 AVAILABILITY: Common CLASSIFICATION: Carrier DESCRIPTION: Deep Space Rescue Vessel MANUFACTURER: Trans Galactic Spacelines MASS: 500 CREW: MINIMUM: 3 PASSENGERS: 20 FREEZE TUBES: 23 VELOCITY: 1.5 RANGE: 50 CARGO CAPACITY: 5 DEFENSE RATING: 1 HARDPOINTS: 0 COMPONENTS: Grav Pods Experimental: These are craft based on an existing design but modified with prototype hardware. No modifica-tions are released and their existence is classified so none will be mentioned here. Currently, only three of these ships have been declassified. The ship design known only as Zed--001 is the design used for testing of new weapons and new engines. A Grav Drive was tested in a Zed as was the first NA-117 Particle Accelerator. The last experimental was the not in-tended to be known. This was the Eldridge which tested a new radar absorbing technology. Fragmentation Mine: Not really a spacecraft, more like a floating bomb. It can track a target and home in on tar-gets. It is an extremely powerful explosive that can gut most military frigates COST: $10 000 AVAILABILITY: Uncommon CLASSIFICATION: Fighter DESCRIPTION: Floating Bomb MANUFACTURER: Various MASS: 5 CREW: 0 VELOCITY: 0.5 RANGE: None (Planetary) DEFENSE RATING: 1 HARDPOINTS: 1 ARMAMENT: Nuclear Fusion Missile built in. FIREPOWERS: 500 Goulton: The only known Commonwealth destroyer recorded. It has never been seen. COST: Theorized around $560 000 000 AVAILABILITY: Ultra Rare CLASSIFICATION: Battleship DESCRIPTION: Commonwealth Flagship MANUFACTURER: Unknown MASS: Between 800 000 and 1 000 000 CREW: 20 - 1000 VELOCITY: 1.2 RANGE: 5 000 CARGO CAPACITY: Unknown DEFENSE RATING: Unknown HARDPOINTS: At least 150 ARMAMENT: Unknown COMPONENTS: Grav Drive Gourmet: These are horribly ugly, large, inefficient strip mining spacecraft that were also very effective at doing their jobs. No longer built, rumors disclose at least ten of these ships roam the Territory. COST: $6 530 950 AVAILABILITY: Rare CLASSIFICATION: Mining DESCRIPTION: Illegal Strip-Miner MANUFACTURER: No longer built. MASS: 116 909 (616 909 with ore) CREW: MINIMUM: 30 PASSENGERS: 50 FREEZE TUBES: 80 VELOCITY: 0.5 RANGE: 1 000 CARGO CAPACITY: 100 000 (+500 000 ore) DEFENSE RATING: 2 HARDPOINTS: 1 ARMAMENT: None Standard COMPONENTS: Landing Gear Gunship: A common Authority craft embossed with weapons but with a limited range. Dubbed "nuclear kites," these craft would usually run dry during combat and had to be tugged back (thus the nickname). Some were never reported and were left flying into deep space, out of fuel, and intact...to be found later. COST: 6 557 290 AVAILABILITY: Rare CLASSIFICATION: Assault DESCRIPTION: Local Defense Ship MANUFACTURER: ConAer MASS: 12 327 CREW: MINIMUM: 42 PASSENGERS: 10 FREEZE TUBES: 52 VELOCITY: 3 RANGE: 5 CARGO CAPACITY: 5000 DEFENSE RATING: 3 HARDPOINTS: 6 ARMAMENT: 3 Heavy Lasers, 2 Heavy Rocket Launchers, One Heavy Particle Accelerator FIREPOWERS: 40, 40, 40, 150 COMPONENTS: Landing Gear "Hunchback" Long-Range Freighter: The longest ranged Freighter around and the only vessel with the equal of the Colonial and Conestoga. It has a gigantic sphere in the nose that absorbs gases to extend its range. COST: 10 000 000 AVAILABILITY: Uncommon CLASSIFICATION: Freighter DESCRIPTION: Long Range Freighter MANUFACTURER: Trans-Galactic Spaceline MASS: 650 000 CREW: MINIMUM: 3 PASSENGERS: 10 FREEZE TUBES: 13 VELOCITY: 1.2 RANGE: 29 000 CARGO CAPACITY: 560 000 DEFENSE RATING: 1 HARDPOINTS: 0 Interstellar Princess: The most common Spaceliner found in the Universe COST: $18 485 633 AVAILABILITY: Uncommon CLASSIFICATION: Spaceliner DESCRIPTION: Spaceliner MANUFACTURER: Trans-Galactic Spacelines MASS: 16 107 CREW: MINIMUM: 82 PASSENGERS: 600 FREEZE TUBES: 700 VELOCITY: 2.2 RANGE: 5 000 CARGO CAPACITY: 100 DEFENSE RATING: 1 HARDPOINTS: 0 COMPONENTS: Grav Pods PAYLOAD BAY: 2 Shuttle Craft Scavenger Ore Carrier: The design was stolen by Scavengers many years ago. Only Jackers use this ship and it is unclear how they construct them. --STATISTICS VARY TOO MUCH TO BE MENTION-- Kobyashi: This was once an experimental craft that was mass produced during the war. Now nonexistent, people have tried to find some of these rare craft in deep space. The plans for their advanced and ultra-fast engines were lost and no one has been able to duplicate them. COST: $1 872 532 AVAILABILITY: Very Rare CLASSIFICATION: Survey / Fighter DESCRIPTION: High Speed Interceptor MANUFACTURER: R. Frost Engineering MASS: 232 CREW: MINIMUM: 1 PASSENGERS: 3 FREEZE TUBES: 4 VELOCITY: 4.1 RANGE: 10 000 CARGO CAPACITY: 2 DEFENSE RATING: 2 HARDPOINTS: 2 ARMAMENT: 2 Heavy Lasers FIREPOWERS: 80 Maco: A sphere with engines, these craft, no longer constructed were the mainstream freighters until the Whale came out. COST: $20 002 000 AVAILABILITY: Rare CLASSIFICATION: Freighter DESCRIPTION: Long Range Freighter MANUFACTURER: Unknown MASS: 159 000 CREW: MINIMUM: 5 PASSENGERS: 10 FREEZE TUBES: 15 VELOCITY: 0.5 RANGE: 3 000 CARGO CAPACITY: 100 000 DEFENSE RATING: 1 HARDPOINTS: 0 Manta: Weapon transports with multi-purpose hard-points. The only known ones intact are used by the Death's Head Pirate group. The Control Compartment was a self contained module capable of sustaining life for about 200 days when released in an emergency. COST: $7 082 623 AVAILABILITY: Very Rare CLASSIFICATION: Assault / Carrier DESCRIPTION: Mid-Range Weapon's Carrier MANUFACTURER: TMA MASS: 10 180 CREW: MINIMUM: 4 PASSENGERS: 2 FREEZE TUBES: 6 VELOCITY: 2.8 RANGE: 3 000 CARGO CAPACITY: 1000 DEFENSE RATING: 6 HARDPOINTS: 10 ARMAMENT: Various COMPONENTS: Grav Pod, Class 1 Streamlining. Martian Princess: This is the luxurious, 200 hun-dred year old Spaceliner sought after by collectors. No craft today has ever duplicated its comfort...not even 1st class on today's spaceliners level up. She is the "Zeppelin of the Space Age" A replica of her lounge is at Mars War Museum and at Sydney. It flew across the Cosmos for nearly a hundred years...then suddenly, it wasn't. It is assumes that the true fate of the Princess was known at one point and recorded...but that information became lost over time. COST: $5 279 249 AVAILABILITY: Ultra Rare CLASSIFICATION: Spaceliner DESCRIPTION: Spaceliner MANUFACTURER: Trans-Galactic Spacelines MASS: 14 147 CREW: MINIMUM: 20 PASSENGERS: 150 FREEZE TUBES: 20 VELOCITY: 2.5 RANGE: 0 (Planetary) CARGO CAPACITY: 50 DEFENSE RATING: 1 HARDPOINTS: 0 Minnow: A long range interceptor scoutship con-structed by the TMA and the only design they make open to the general public, sans weapons of course. A Reliable and clean 2-person craft. COST: $492 725 AVAILABILITY: Common CLASSIFICATION: Fighter / Survey DESCRIPTION: Long Range Interceptor Scoutship MANUFACTURER: TMA MASS: 231 CREW: MINIMUM: 2 PASSENGERS: 2 FREEZE TUBES: 2 VELOCITY: 2.2 RANGE: 1000 CARGO CAPACITY: 1 DEFENSE RATING: 2 HARDPOINTS: 3 ARMAMENT: Various Laserguns FIREPOWERS: 315 MOBAS: The MOBile Armored Strongpoint, unlike the Birdnest, DOES look a lot like a flying saucer (or more like two bowls stuck together. Originally outfitted as part of a vast network of perimeter defenses around Tower and the Bloc, the MOBAS's current job is far less sinister. MOBAS were the first to be outfitted with the new Grav Drives alone (no primary propulsion), making it the Bloc proudest achievement, and after the war were the first to be recalled and refitted. Those advanced Grav Drives were removed (dropping the value considerably) and became civilian residences (hold-ing several families) because of the so many people left home-less after the war. They were naturally durable structures, and plenty are still in private ownership as second homes dotted around the planets of all systems. A few were retrofitted with smaller, common, and less efficient (and cheaper) grav pods for use as mobile accommodations for commercial operations such as mining and agriculture. Four or five can still be seen floating in deep space far out on the perimeter, where they are employed as automated data-collection stations or navigation beacons. There are no recorded accounts of any fitted with their original powerful "Grav Drives" and no one is clear what happened to the ones removed after the war although most assumes they were placed in the large freighters, colony ships, and Battleships roaming the Territory. COST: $4 735 340 AVAILABILITY: Uncommon (Grave Drive equipped models are Ultra Rare) CLASSIFICATION: Defense / Terminal DESCRIPTION: Military Defense Vehicle MOBile Armored Strongpoint MANUFACTURER: Fastcore MASS: 1948 CREW: MINIMUM: 20 PASSENGERS: 10 FREEZE TUBES: 30 VELOCITY: 0.8 RANGE: 500 CARGO CAPACITY: 5 DEFENSE RATING: 3 HARDPOINTS: 15 ARMAMENT: Various Laser Weapons. Usually 15 Assault Lasers or Heavy Particle Accelerators FIREPOWERS: 15 attacks of 250 or 150 each/ COMPONENTS: Grav Pod or Grav Drive. Narcissus Short Range Cruiser: A Common patrol craft used and built by everyone COST: 6 450 000 AVAILABILITY: Common CLASSIFICATION: Freighter / Cruiser DESCRIPTION: Short Range Patrol Craft MANUFACTURER: TMA MASS: 250 000 CREW: MINIMUM: 8 PASSENGERS: 10 FREEZE TUBES: 18 VELOCITY: 1.4 RANGE: 500 CARGO CAPACITY: 150 000 DEFENSE RATING: 2 HARDPOINTS: 3 ARMAMENT: Various Nova: An armored freighter which everyone uses but no one builds. COST: 91 112 316 AVAILABILITY: Uncommon CLASSIFICATION: Freighter / Battleship DESCRIPTION: Long-Range Armored Freighter MANUFACTURER: Unknown MASS: 3 259 710 CREW: MINIMUM: 7 PASSENGERS: 150 FREEZE TUBES: 157 VELOCITY: 1.1 RANGE: 5000 CARGO CAPACITY: 3 000 000 DEFENSE RATING: Every 100 m--1, Total--5 HARDPOINTS: 16 ARMAMENT: 10 Heavy Missile Launchers, 2 Assault Laser, 4 Railcannons FIREPOWERS: 120, 120, 250, 250 COMPONENTS: Grav Pods Orion: The only surviving craft from the Orion group, these fast craft have often been adapted to Space racing. Some of the best known ships in this industry are Orions. COST: $768 768 AVAILABILITY: Rare CLASSIFICATION: Miscellaneous (Small) DESCRIPTION: Private Cruiser MANUFACTURER: Unknown MASS: 242 CREW: MINIMUM: 2 PASSENGERS: 6 FREEZE TUBES: 8 VELOCITY: 3 RANGE: 150 CARGO CAPACITY: 2 DEFENSE RATING: 1 HARDPOINTS: 0 COMPONENTS: Class 2 Streamlining Partisan: RFE's Long range scoutship which is equipped with a whopping 53 light particle accelerator. COST: $8 141 168 AVAILABILITY: Uncommon CLASSIFICATION: Scout / Fighter DESCRIPTION: Long-Range Armed Scoutship MANUFACTURER: R. Frost Engineer MASS: 18 836 CREW: MINIMUM: 20 PASSENGERS: 0 FREEZE TUBES: 2 VELOCITY: 2.4 RANGE: 3000 CARGO CAPACITY: 0 DEFENSE RATING: 1 HARDPOINTS: 27 ARMAMENT: 53 Light Particle Accelerator FIREPOWERS: 350, 350 Penatrator: Avery's popular, mid-sized assault ve-hicle. One of the most efficient and deadly craft ever made. COST: $14 767 424 AVAILABILITY: Rare CLASSIFICATION: Assault / Carrier DESCRIPTION: Military Assault Vehicle MANUFACTURER: Avery Astronautics MASS: 10 494 CREW: MINIMUM: 6 PASSENGERS: 200 FREEZE TUBES: 206 VELOCITY: 1 RANGE: 1000 CARGO CAPACITY: 5000 DEFENSE RATING: 3 HARDPOINTS: 7 ARMAMENT: 2 Heavy Laser, 4 Heavy Rocket Launchers, 1 Heavy Particle Accelerator FIREPOWERS: 80, 150 COMPONENTS: Landing gear, Class 1 Streamlining Piranha: One man, mass produced, assault fighters during the war, these craft are commonly recovered to be shipped back to the Authority or the Bloc. Unlike others, Pi-ranha are re-equipped to be sold to the public. COST: $364 180 AVAILABILITY: Common CLASSIFICATION: Fighter DESCRIPTION: Trans-Atmospheric Interceptor MANUFACTURER: TMA MASS: 313 CREW: MINIMUM: 1 PASSENGERS: 1 FREEZE TUBES: 0 VELOCITY: 2.4 RANGE: 50 CARGO CAPACITY: 3 DEFENSE RATING: 3 HARDPOINTS: 1 ARMAMENT: Onr Heavy Laser FIREPOWERS: 250 COMPONENTS: Class 2 Streamlined Romo: The Romo craft was an ingenious design meant to replace the lumbering Conestoga and Whale. Sim-ply enough, it is composed of three modules: A Command module, an Engine module, and a Communication module. In between these were as many cargo modules as needed. One Romo had over a hundred, stretching it over four kilometers. But these were only used to ship minor amounts of cargo. Even today, their benefits aren't utilized. COST: $7 181 614 AVAILABILITY: Uncommon CLASSIFICATION: Freighter DESCRIPTION: Long-Range, Mega-Freighter, Multi-module. MANUFACTURER: Aerospace Hulls MASS: 40904 + 40 000 per module CREW: MINIMUM: 7 PASSENGERS: 4 FREEZE TUBES: 11 VELOCITY: 1 RANGE: 9 000 CARGO CAPACITY: 40 000 per module DEFENSE RATING: 2 HARDPOINTS: 0 Sentinel Major: Automated defense rockets with scattered weapons. Recalled after the war, reports indicated some were not recovered. Be careful, some might still have power. COST: $1 583 294 AVAILABILITY: Rare CLASSIFICATION: Defense DESCRIPTION: Short Range Automated Defense Ship MANUFACTURER: ConAer MASS: 2430 CREW: 0 VELOCITY: 0.5 RANGE: 0 (Planetary) CARGO CAPACITY: 500 DEFENSE RATING: 4 HARDPOINTS: 8 ARMAMENT: 12 Heavy Missile Launchers, 8 Heavy Particle Accelerators FIREPOWERS: 300, 300, 300, 300 COMPONENTS: Grav Pod Shark: Sharks were TMA's proudest fighter achievement. Fast and maneuverable (and 150 years old) these craft can still outfight most craft today. Unfortunately, the plans were lost and no more can be built. Several are still around, though none in active service. Several attempts have been made to strip a unit down to find how to build more, but the construction is too difficult. There are reports than a hun-dred may be unaccounted for. COST: $1 257 731 AVAILABILITY: Rare CLASSIFICATION: Fighter DESCRIPTION: Mid-Range Interceptor, High Maneuverable MANUFACTURER: TMA MASS: 1086 CREW: MINIMUM: 3 PASSENGERS: 2 FREEZE TUBES: 5 VELOCITY: 3.2 RANGE: 100 CARGO CAPACITY: 1 DEFENSE RATING: 5 HARDPOINTS: 3 ARMAMENT: 2 Laser, 1 Railcannon FIREPOWERS: 150 COMPONENTS: Class 2 Streamlining Skyblade: The newest spaceliner from TGS. After ten years of planning and design work, the prototype now car-ries hundreds in the lap of luxury. This is by far the most beautiful ship constructed by man. More are being planned. COST: $16 310 160 AVAILABILITY: Rare CLASSIFICATION: Spaceliner DESCRIPTION: Spaceliner MANUFACTURER: Trans-Galactic Spacelines MASS: 210 606 CREW: MINIMUM: 73 PASSENGERS: 400 FREEZE TUBES: 550 VELOCITY: 5.5 RANGE: 3000 CARGO CAPACITY: 300 DEFENSE RATING: 2 HARDPOINTS: 0 COMPONENTS: Class 2 Streamlining, Grav Pod PAYLOAD BAY: 4 shuttle craft Skymaster: Private Cruiser. The private yachts of the space age. COST: 999 748 AVAILABILITY: Uncommon CLASSIFICATION: Miscellaneous (Small) DESCRIPTION: Private Cruiser MANUFACTURER: Badger Engineering MASS: 354 CREW: MINIMUM: 2 PASSENGERS: 10 FREEZE TUBES: 12 VELOCITY: 2.8 RANGE: 200 CARGO CAPACITY: 5 DEFENSE RATING: 2 HARDPOINTS: 0 Smilgasig: The only battlecruiser still constructed by Fastcore and the only one with dropship capabilities. COST: $100 929 854 AVAILABILITY: Rare CLASSIFICATION: Battleship / Carrier DESCRIPTION: Long Range Battle Platform and Dropship MANUFACTURER: Fastcore MASS: 257 847 CREW: MINIMUM: 30 PASSENGERS: 7000 FREEZE TUBES: 1230 VELOCITY: 0.9 RANGE: 5000 CARGO CAPACITY: 20 000 DEFENSE RATING: 3 HARDPOINTS: 100 ARMAMENT: 100 Various Lasers, 44 Heavy Rocket launchers FIREPOWERS: COMPONENTS: Grav Drive, Class 1 Streamlining PAYLOAD BAY: 50 Spacecraft Stock Freighter: Stock Freighters are bulk trans-ports common throughout the territory. They are cheap to produce and main-tain. They are used a lot by Merchants. They are not armed. COST: $1 256 000 AVAILABILITY: Common CLASSIFICATION: Freighter DESCRIPTION: General Purpose Freighter MANUFACTURER: Various MASS: Between 75 000 and 130 000 CREW: MINIMUM: 2 PASSENGERS: 4-8 FREEZE TUBES: 6-10 VELOCITY: 0.5 - 0.9 RANGE: 3 000 CARGO CAPACITY: 50 000 - 100 000 DEFENSE RATING: 1 HARDPOINTS: 0 Stingray: A Long-range, dual-environment inter-ceptor. They still can be seen practically everywhere even though not a single one has been constructed in twenty years. COST: $731 480 AVAILABILITY: Uncommon CLASSIFICATION: Fighter DESCRIPTION: Long-Range Dual Environment Fighter MANUFACTURER: Unknown MASS: 1 515 CREW: MINIMUM: 2 PASSENGERS: 2 FREEZE TUBES: 4 VELOCITY: 2.4 RANGE: 500 CARGO CAPACITY: 10 DEFENSE RATING: 1 HARDPOINTS: 3 ARMAMENT: Particle Beam with two Heavy Missile Launchers FIREPOWERS: 150 COMPONENTS: Landing Gear, Class 2 Streamlining Tarantula: Land-based, automated spacecraft that destroyed many Authority ships on the Commonwealth's side, these ships are sought after because they have a radioactive weapon of mass destruction that has yet to be reproduced. These were the Sub-Atomic Particle Oscillators (SAPO) able to project an omni-directional field which disrupted the rela-tionships between atomic components. Everything within 5-600 meters was instantly and entirely dispersed, leaving a collection of boiling gases, and occasionally particle collision would set off a chain of nuclear reactions which not only dev-astated a wider areas but destroyed the Tarantula as well. These craft would construct screened silos under the ground, wait for an unsuspecting ship to pass above, and then blow off their camouflage covers and erupting from beneath the surface with a shriek of jetstream. These unmanned ships were re-called, but some were unaccounted for. Many casualties were reported for some time after hostilities were over as a result of the triggering of these forgotten machines. These were the land mines of the 26th century. COST: $1 224 991 AVAILABILITY: Very Rare CLASSIFICATION: Defense DESCRIPTION: Limited Range, Automated Defense Craft MANUFACTURER: Unknown MASS: 369 CREW: MINIMUM: 0 PASSENGERS: 4 FREEZE TUBES: 4 VELOCITY: 0.5 RANGE: 0 (Planetary) CARGO CAPACITY: 5 DEFENSE RATING: 1 HARDPOINTS: 4 ARMAMENT: Four SAPO Field generators FIREPOWERS: 500, 500, 500, 500 COMPONENTS: SAPO field generators Thaddeus: First manned interstellar craft. Currently rotting in the Mars War Museum. COST: $12 122 970 AVAILABILITY: Waiting for you at the MWM CLASSIFICATION: Exploration DESCRIPTION: First Manned Interstellar Flight MANUFACTURER: Unknown MASS: 23 820 CREW: MINIMUM: 55 PASSENGERS: 55 FREEZE TUBES: 105 VELOCITY: 0.3 RANGE: 10 CARGO CAPACITY: 96 DEFENSE RATING: 1 HARDPOINTS: 0 Toad: An ugly local defense interceptor constructed for a brief time by Fastcore. COST: $1 238 800 AVAILABILITY: Uncommon CLASSIFICATION: Assault / Fighter DESCRIPTION: Local Defense Interceptor MANUFACTURER: Fastcore MASS: 1 823 CREW: MINIMUM: 6 PASSENGERS: 0 FREEZE TUBES: 6 VELOCITY: 1 RANGE: 5 CARGO CAPACITY: 2 DEFENSE RATING: 3 HARDPOINTS: 8 ARMAMENT: 3 Medium Missile Launchers, Laser and Particle Accelerators. FIREPOWERS: 300, 100 COMPONENTS: Grav Pods, Landing Gear Vendetta: Plans for this ship were lost and no one is exactly sure who built it but it is assumed it was a Fastcore design. It vanished 40 years ago in the Kapteyn's star system. Rumors hold it met the same fate as the Angulan. COST: $15 746 333 810 AVAILABILITY: Ultra Rare CLASSIFICATION: Battleship / Carrier DESCRIPTION: Fastcore Flagship MANUFACTURER: Fastcore MASS: 5 059 710 CREW: MINIMUM: 28 PASSENGERS: 6200 FREEZE TUBES: 1228 VELOCITY: 1.7 RANGE: 10 000 CARGO CAPACITY: 1 000 000 DEFENSE RATING: Per 100 meter section - 2, Total - 10 HARDPOINTS: 300 ARMAMENT: 100 Scattered Nuclear Accelerators, 100 Laserlances, 50 Heavy Particle Accelerators, 50 Heavy Rocket Launchers FIREPOWERS: 110 (x100 but only a max of ten per target), 150 (x50 but only ten per target) COMPONENTS: Grav Drive, Manufacturing facilities PAYLOAD BAY: 500 Spacecraft Viper: Badger's answer to the Behemoth which is not longer constructed. COST: $218 459 949 AVAILABILITY: Very Rare CLASSIFICATION: Battleship / Freighter DESCRIPTION: Long-Range Assault Environmental Freighter MANUFACTURER: Badger Engineering MASS: 959 755 CREW: MINIMUM: 37 PASSENGERS: 50 FREEZE TUBES: 37 VELOCITY: 1.2 RANGE: 2000 CARGO CAPACITY: 50 000 DEFENSE RATING: 2 HARDPOINTS: 12 ARMAMENT: 1 Heavy Missile Launcher, 1 Mass Driver, 10 Scattered lasers FIREPOWERS: 400, 150 (x10) COMPONENTS: Grav Pods, Class 1 Streamlining, Landing gear. Warhawk / Cranefly: These are identical and very well designed ships from the TMA. They are delta-winged spacecraft capable of traversing every atmosphere possible and can even traverse heavy pressure environments. The Warhawk is the Military and the Cranefly is the civilian vari-ant. COST: $1 773 071 / $850 000 AVAILABILITY: Uncommon / Common CLASSIFICATION: Defense / Private Cruiser DESCRIPTION: General Support Ship MANUFACTURER: Fastcore MASS: 1 769 CREW: MINIMUM: 4 PASSENGERS: 2 FREEZE TUBES: 6 VELOCITY: 2.2 RANGE: 100 CARGO CAPACITY: 100 DEFENSE RATING: 3 HARDPOINTS: 6 / 0 ARMAMENT: Various COMPONENTS: Class 2 Streamlining, Landing Gear Whale: High Capacity freighter. Don't improve perfection. These ships haven't changed in 200 hundred years, so have commonly been found on the shipping lanes. The Whale is also the only ship to have undertaken a major redes-ign. All models previous to 2558 looked almost completely different. The Jade freighter was a later, smaller variant of the whale that was duped after three years of mass production COST: $31 921 702 AVAILABILITY: Common CLASSIFICATION: Freighter DESCRIPTION: Long Range Freighter MANUFACTURER: Trans-Galactic Spacelines MASS: 203 390 CREW: MINIMUM: 15 PASSENGERS: 20 FREEZE TUBES: 15 VELOCITY: 0.8 RANGE: 4 000 CARGO CAPACITY: 200 000 DEFENSE RATING: 1 HARDPOINTS: 0 COMPONENTS: Grav Pods MISSILE BOATS: The following ships have the capacity of mass de-struction on a planetary scale. These four ships were the only dedicated nuclear platforms constructed before during, and after the war. None are in production today. These list starts with the least powerful and goes up to the single most power-ful weapon in history Buster Manta: Not the same as a normal Manta, Busters carry one type of armament, the medium-sized Buster Tactical missiles. Each have the capacity of a 40 megaton warhead (600). The 15 missile capacity makes the Buster Manta best for tactical deployment rather than brunt destruction. Medusa: Before being configured for cargo use, these ships carried one large, tactical nuclear weapon, the Me-dusa. More powerful than a 200 megaton warhead, these war-heads had almost pinpoint accuracy. Only a few were rushed into use after the war by the Authority when the Cyclops en-tered in battle. These missiles could fire through the atmos-phere. COST: $4 600 000 AVAILABILITY: Rare CLASSIFICATION: Assault DESCRIPTION: Missile Carrier MANUFACTURER: TMA MASS: 3 567 CREW: MINIMUM: 5 PASSENGERS: 3 FREEZE TUBES: 8 VELOCITY: 2 RANGE: 1000 CARGO CAPACITY: 100 DEFENSE RATING: 3 HARDPOINTS: 3 ARMAMENT: Two Heavy Lasers, One Medusa Missile FIREPOWERS: 40, 40, 1000 COMPONENTS: Grav Pods Cyclops: A Commonwealth Missile Carrier. These ships were dubbed "Sitting Ducks" because most of the ships couldn't get away from the blast sites. Now antiques, rumors say only a handful are left. The single missile, the "Vulcan Hammer" was the most powerful nuclear weapon dropped used. Oberon was an early victim. One Hammer is powerful enough to wipe out all of California. COST: $1 424 309 AVAILABILITY: Very Rare CLASSIFICATION: Assault DESCRIPTION: Long Range Missile Carrier MANUFACTURER: Unknown MASS: 1 987 CREW: MINIMUM: 4 PASSENGERS: 2 FREEZE TUBES: 4 VELOCITY: 2.5 RANGE: 500 CARGO CAPACITY: 50 DEFENSE RATING: 1 HARDPOINTS: 1 ARMAMENT: Vulcan Hammer Missile FIREPOWERS: 1500 Moray Eel: The Eel was the only attempt to make an Interstellar Ballistic Missile. It didn't work. The Bloc launched many in the final breath of freedom, but none reached their targets. The guidance system was later found out to be highly fragile is susceptible radiation. The warhead on this unmanned craft was powerful enough to level Olympus Mons, or perhaps vaporize Haley's comet, or perhaps crack Phobos in two, or even perhaps drive half of Asia into the Pacific. COST: $1 435 380 AVAILABILITY: Ultra Rare CLASSIFICATION: Assault DESCRIPTION: Drone Missile MANUFACTURER: Fastcore MASS: 1 450 CREW: MINIMUM: 0 PASSENGERS: 2 FREEZE TUBES: 0 VELOCITY: 2.9 RANGE: 1 000 CARGO CAPACITY: 5 DEFENSE RATING: 2 HARDPOINTS: 1 ARMAMENT: Thermonuclear Warhead FIREPOWERS: 2000 SPECIFIC SHIPS "Amariah" Missionary Vessel: A ship that travels in peace to pass the word of the lord to the stars. Bismarck (Pirate Frigate): A single Pirate ship not allied to a single group. They have never had any motivation nor has anyone met a single member of the crew. It just steals what it wants to maintain itself. It is an original constructed design that seems to have run off a regular assembly line but no one knows by whom or when...and no one has single a another any-where. The "Convoy": This is a Colonial (Gagarin) and two Conestogas (Exeter and Patriot) that were sent to Corona Bore-alis 130 years ago. Contact was lost, and the entire group vanished. A survey team went to Corona fifty years later, but found no evidence of their arrival. Six years ago, a marker beacon from the Colonial was discovered 200 parsecs from Corona, orbiting Kapteyn's Star. Hundreds of Mules and Trawler Nets scrutinized the area for months but found nothing. Their fate remains a mystery. "Cyrus" Missionary Knight: Similar to the Amariah, but of a different faith. They are more on a crusade to free the Perimeter of the ravages of Satan. Death's Head: A squadron of Manta's crewed by pirates. It is unclear how many are around but rumors hold about seven. Their trademark craft is at least 100 years old and has yet to be duplicated since the Syndicate that built them is gone and the plans were lost. The ship is far superior, even compared to today's standards. These ships are seen nowhere else. Glutton: This Gourmet is notorious for strip-mining near Antares. It has never been caught through 35 stripped com-ets, asteroids, and small worlds and as a result, has become public enemy no. 1. The importance of their capture is higher than the Death's Head. "Mariposa" Network Ship: A custom designed vessel by ITNS that can move from place to place for large stories. It contains the most powerful portable transmission base around. It has the capacity to short out the comm systems of vessels within half a parsec. Nemo: The name of the must lucrative and famous Rigger in history. His ship, the "Calypso" was responsible for to-days most valued artifacts from Earth's past. When on a lead to Beta Lyrae, following the path of the "Warthog" (a rare bulbous freighter), his ship vanished. Rumors still hold that he found the enigmatic carrier before he vanished. That was 15 years ago. Nomad Industrial Complex (NIC): A monstrous 75 km. long multi-purpose manufacturing facility built by the Authority and moved to an outer system, but contact was lost and it was never heard from again. Nomad Industries constructed this legacy before it folded. It was designed to be a single stop colony maker. The NIC enters orbit...within a month, you have yourself a perfectly self-sufficient armored Strongpoint. COST: $20 035 867 896 AVAILABILITY: Ultra Rare CLASSIFICATION: Miscellaneous (Big) / Freighter DESCRIPTION: Manufacturing Complex MANUFACTURER: Nomad Industries MASS: 22 341 017 CREW: MINIMUM: 5000 PASSENGERS: 50 000 FREEZE TUBES: 5000 VELOCITY: 0.1 RANGE: Unlimited CARGO CAPACITY: 20 000 000 DEFENSE RATING: Every 100 meter section - 1, Total - 10 HARDPOINTS: 0 COMPONENTS: Grav Drive, Manufacturing Complex PAYLOAD BAY: Up to 3 000 craft.